Round Of CrapsThe Craps game is a rather complex and vigorous game, however, you can get a gradual feel and knowledge of the game with an explanation of a round of craps and craps rules.
As a new player to the game of Craps, you'll want at some point to try your luck with your throw and play at a land-based casino. A good word of advice from craps 777 is to always enter the casino feeling lucky and grinning. It's best to set off without delay to the cashier's table in order to exchange some money for chips.
Once that is done, spot the busiest Craps table packed chock full of energetic players. Recognizing the rowdiest table, walk over to it with all your chips, confident and assured - perhaps this is your lucky table? As you approach, you'll notice there are several tables that have nearly 24 people playing on them.
Courteously request someone to make room for you to stand at the table. People might be ecstatic, hurling their money on the table and demanding more chips by shrieking 'change' in the middle of the dice being rolled. Carefully position your chips in the grooves situated all over the table and place your drink on the shelf underneath
When it's your turn, choose to bet on the pass line. Pick up the two dice in the bowl that the stickman hands you. He will almost certainly tell you that while throwing, you may use only one hand and that you should keep the dice above the table at all times. With the purpose of achieving a good and fair roll, aim at the far-end of the table before you toss the dice.
Try to make them smack the far-end of the table covered in the frothy green fabric so that they'll bounce back into the table. Wait patiently until the stickman calls the number that the dice landed on.
Should the dice land on the number 6, you won't be an instant winner, but you'll have gotten your point number, and you'll be able to continue playing. The dealer will move the marker puck, which is like a chip, but white on one side and black, to the six position, white side up. Keep rolling, and pray not to shoot a 7 before you shoot a 6 again. You may roll the dice until the stickman calls out a seven.
If you roll 6, you'll win, and if you roll 7, then you'll lose. In either of the two cases, the player next to you clockwise will be the next shooter. More bets will be made and the game will begin over again |